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Gaming

This New Device Will Let You ‘Feel’ Your Game In A Whole N...

bethesda
Gaming

Bethesda is working with peripheral manufacturer SUBPAC on two new Fallout-themed gaming devices. What are they? They are tactile vibration feedback vests. Essentially, you will be able to feel the impact of games, literally. The two devices work in very much the same way, but are designed for different gaming setups.

Game Informer rolled out the details on SUBPAC’s Fallout-themed vests and backrests. The company is known for making audio-response equipment based on audio/visual input. In other words, they make physical accessories that respond to what’s happening on the screen. Thus, it’s a perfect marriage between gaming and real-life vibrations sending feedback to the player.

The article notes that the two devices were tested with games like Just Cause 3where every explosion, impact, bullet and crash sent a low-frequency, bass vibration to the player. Think of it as force feedback for your body instead of your hands. The first of SUBPAC’s devices consists of a vest you strap on that receives input from the game with a receiver, and outputs a tactile vibration based on what’s happening on screen. I can only imagine how a vest like this would feel playing Gears of War orGrand Theft Auto V.

The second device from SUBPAC is a bass enhancer you strap to the back of your chair. The wearer receives the vibration based on sitting in the chair, which could vary from person to person as to how they receive the feedback based on how far back they actually sit. If you’re used to leaning forward when things get hot and heavy, it’s likely you’ll miss all the vibration action.

Bethesda has teamed with SUBPAC to make two Fallout branded editions of the device with Vault-Tec logos on them. At the moment, you can grab the seat version of the device from SUBPAC for $379.99.

The SUBPAC S2 features a 5hz through 130hz response using a wired 3.5mm stereo input or a wireless Bluetooth 4.0 input with A2DP streaming. You can connect headphones to the device with a 3.5mm output. If you plan on using the wireless version, you’ll need to make use of the rechargeable 10.8v 2300mAh 3-cell Li-ion battery. In constant use and fully charged, gamers will get six good hours of usage out of the SUBPAC S2 before it has to recharge. It does come with a charger so you won’t have to worry about buying it separately. The whole thing weighs in at around 4 pounds.

We’ve seen devices like this come out before… usually they launch and then fizzle and fade into obscurity. Devices like AmBX have come and gone and there have been various other wearables with tactile, force and vibration feedback released throughout the years. However, with Bethesda Software getting behind SUBPAC with branded property based on Fallout, it’s going to be hard to deny the importance of this device on the market as VR really takes off with gaming and virtual reality enthusiasts. The Oculus Rift, HTC Vive and PS VR are all releasing this year, so having accompanying devices to help immerse users into the experience only makes sense.

The current iteration of the SUBPAC S2 is available right now over on the official SUBPAC website. According to the Game Informer article, the Fallout-themed devices will be made available from Bethesda’s online webstore at the end of January.

SUBPAC Brings A New Physical Dimension To Enhance Your Gaming Experien...

m2
Gaming

New SUBPAC S2 and M2 Personal Tactile Audio Systems Deliver High Fidelity Audio to The Body, Providing A Whole New Level of Immersion, Engagement and Emotion to Your Entertainment Experience

 

LAS VEGAS, Jan. 6, 2016 /PRNewswire/ — SUBPAC to showcase the SUBPAC S2 (Seatback Personal Tactile Audio System) and the SUBPAC M2 (Wearable Personal Tactile Audio System) at the 2016 Consumer Electronics Show. Today’s consumer is more technologically advanced than ever before and expects innovative, breakthrough tech. SUBPAC’s personal tactile audio systems offer the end user an immersive listening experience that is new to the market by adding the physical dimension of sound. The SUBPAC delivers a unique audio experience in a visceral way that makes you feel your surroundings in the virtual world.

Starting off as a Kickstarter campaign, the first SUBPAC was developed in 2013 with the SUBPAC S2 following a year later. Originally intended as a reference tool for music producers and sound designers, the goal was to develop a high fidelity tactile experience. Then in 2015, SUBPAC designed the M2 wearable model. The technology is in active use by some of the world’s biggest producers, performers, mixers and composers in production studios and nightclubs around the world.

Since then, the application of SUBPAC’s Personal Tactile Audio System is continuing to expand, with its adaptation into a variety of industries. Examples include the installation of the SUBPAC technology in the 2015 Peugeot ‘Fractal’ concept car, featured at the Frankfurt Automotive Show.

Recently, SUBPAC has been enhancing the VR space with its ability to be connected as a plug and play system. Surrounded by a virtual world experience, SUBPAC can now help people experience the virtual environment by feeling the environment around them through sound. Whether it’s the blast of the Death Star, the growl of a Formula One race car engine as it roars towards the finish line, or the entrancing song of a blue whale in VR, SUBPAC allows sound to touch your senses in a way that’s personal, immersive and unforgettable.

“There is no VR without physical immersion,” says SUBPAC CEO John Alexiou. “Our high-fidelity solution, SUBPAC, is already being used by thousands of audio professionals in leading studios around the world. The possibilities of immersive experiences in VR are limitless and we are truly excited to play a meaningful role in how it is shaped. “

Virtual Reality and Gaming is the next logical step for SUBPAC, allowing content creators the opportunity to develop an emotion and feeling throughout the body using tactile audio, which until now was limited to just a headset. As a result, SUBPAC has been integrated into several of biggest movie-based VR experiences. One example is the partnership between Universal Pictures, Samsung and SUBPAC, the “Jurassic World: Apatosaurus” is a two-and-a-half minute experience where viewers are immersed in a completely authentic 360-degree, fully immersive view of the Apatosaurus environment. “Jurassic World: Apatosaurus” was engineered with the SUBPAC in mind. The technology transfers the low frequencies that users love directly to their body to create a completely engaging and emotional experience.

The SUBPAC M2 wearable and S2 seated personal tactile audio systems are available for purchase now fromwww.thesubpac.com

Presently you can buy the exclusive Fallout 4 Vault-Tec version of the M2 and S2 from the Bethesda store.

S2 NEW DESIGN AND FEATURES:

  • Frequency Response: 5Hz – 130Hz
  • Wired Input: 3.5mm stereo
  • Headphone Out: 3.5mm stereo
  • Wireless Input: Bluetooth 4.0 with A2DP Streaming
  • Rechargeable Battery: 10.8V, 2300mAh 3-cell Li-ion battery (6+ hours per charge)
  • Charger: 15V 1.6A 24W adapter with international IEC-C7 cables
  • Dimensions: 17″ x 12″ x 1.5″ (430mm x 305mm x 40mm)
  • Weight (including battery): 4 lbs (1.8kg)
  • New materials and design for enhanced vibratory field
  • New optimized tactile transducers for improved accuracy and power efficiency
  • New ergonomic shape for maximum contact and longer sessions
  • New multi-point, removable strapping system to maintain optimal placement on your chair
  • Slimmer control box with flexible strapping to secure it to your chair
  • Flexible control cable for easier control box placement

M2 NEW DESIGN AND FEATURES:

  • Frequency Response: 5hz-130hz
  • Wired Input: 3.5mm stereo
  • Headphone Out: 3.5mm stereo
  • Wireless Input: Bluetooth 4.0 with A2DP Streaming
  • Rechargeable Battery: 10.8V, 2300mAh Li-ion battery (6+ hours per charge)
  • Charger: 15V 1.6A 24W w/ Intl IEC-c7 cables
  • Dimensions: 17″x12″x1.5″ (43cmx30cmx4cm)
  • Weight (including battery): 5lbs 2oz (2.3kg)
  • New materials and design for enhanced vibratory field and impact.
  • New optimized tactile transducers for improved accuracy and energy efficiency.
  • New ergonomic shape for maximum body contact and comfort.
  • Nano silver treated materials to control bacteria and odor from active use.
  • Slimmer control box with dedicated placement points on the unit.
  • Flexible control cable for greater ease of movement.

About SUBPAC
SUBPAC is revolutionizing how sound is experienced. Its Personal Tactile Audio Systems allow users to be physically immersed in sound, providing a deeper connection to music, games, VR and other media. Available as a wearable (the M2) or seatback unit (the S2), SUBPAC’s patent-pending audio technology delivers the most immersive personal audio experience available. Headquartered in Los Angeles with offices in The Bay Area, Toronto, andLondon, SUBPAC is a product of StudioFeed, a global community of artists, engineers and technologists working together to create groundbreaking experiences that move people closer to music and sound.

Transformative Technology Conference

Transformative Technology Conference
Gaming

On October 2nd and 3rd we attended the Transformative Technology Conference in Palo Alto, California along with an international group of cutting edge technology companies that see a vision of the future where technology will directly and intentionally add to the sum total of human well being.

Our ‘Bass Love’ installation, set up in the exhibitors hall, was inspired by a conversation with ‘Consciousness Hacking’ and TTC founder Mikey Seigel.  A real time communal exploration of the physical feeling of the human heartbeat, it used an array of SUBPACs to allow multiple users to simultaneously experience the felt aspect of the human heartbeat as transferred live via an electronic stethoscope. It gave the phrase ‘making a heart connection’  a radically new and literal meaning and provoked a variety of emotional responses from wonderment to shock as users experienced the human heart in a way previously only possible in the womb.”
Tactile Heart Beat IMG_0021
As a host of wearable, consumer priced EEG products (brainwave measurement devices) hit store shelves, the possibility of using them alongside a SUBPAC to FEEL our mental states in real time and so adjust our behavior accordingly has become a reality. The Consciousness Hacking, Optimal Well being and the Quantified Self movements are all now looking at how to use technology to remap brain input and output to create positive mental feedback loops and allow previously unthinkably subtle level of interaction between the user and the technology in their world.
FreQ Darin Transformative Technology conference 1
Music Producer and DJ FreQ Nasty was repping us there hosting a breakout group discussing the transformative power of music and how we can use technology like the SUBPAC to increase the efficacy of musics’ well documented positive effects on the human mind and body.Who knows, maybe one day soon your first port of call for wellness won’t be a doctor but a small wearable EEG band and an app on your smartphone. Exciting possibilities like this continue to be explored – watch this space.
Paypal founder Luke Nosek's presentation; 'What Are We Transforming Into'".

Paypal founder Luke Nosek’s presentation; ‘What Are We Transforming Into'”.

SUBPAC Launches the M2 Wearable Physical Sound Audio System...

m2-fem21.jpg
NewsGaming

Wearable technology adds the physical dimension of sound – anytime, anywhere.

basswoborders

LOS ANGELES, Oct. 14, 2015 — SUBPAC, the leading physical sound company, today announced its groundbreaking new wearable physical sound system. The new SUBPAC M2 now offers creators and fans the most immersive personal audio experience to date, allowing them to feel the physical dimension of sound wherever they are, while being quiet to the outside world.

The SUBPAC M2 combines new proprietary physical sound transducers and vibrophysical sound membranes with an all-new design to create an enhanced vibratory field for optimum efficiency, impact and comfort. A slimmer control box, Bluetooth receiver and high capacity Li-ion rechargeable battery allow the patent-pending M2 to go anywhere with ease.m2-fem2

Says John Alexiou, SUBPAC CEO and co-founder, about the M2: “We are on a mission to introduce the physical dimension of music and sound to the world. With the SUBPAC M2, we have created the most immersive wearable audio experience to date. Anyone can now experience audio the way the creator intended – full immersion, anywhere, anytime.”

SUBPAC M2 – “Feeling is Believing” VIDEO

Used by leading producers and sound designers in studios around the world, SUBPAC technology has become the industry standard in physical sound for music professionals and enthusiasts. Equally applicable to gaming, virtual reality and beyond, SUBPAC re-imagines how sound is experienced. SUBPAC does not require any special authoring of the audio content and provides a simple plug-and-play, high-fidelity and immersive experience right out of the box.

The applications of SUBPAC technology have been pushed far beyond the realms of music production and enjoyment, including integration into Peugeot‘s “Fractal” concept car designed by music producer Amon Tobin, part of the VR enhanced premiere of Universal Pictures Jurassic World, and enabling the deaf and hard-of-hearing to feel music for the first time at this year’s Rock in Rio festival in Brazil.

SUBPAC M2 FEATURES 

  • New materials and design for enhanced vibratory field.
  • New optimized physical sound transducers for improved accuracy and energy efficiency.
  • New ergonomic design for maximum impact, body contact and comfort.
  • Nano silver treated materials to control bacteria and odor from active use.
  • Slimmer control box with dedicated placement points on the unit.
  • Flexible control cable for greater ease of movement.
  • Bluetooth 4.0 input with A2DP streaming.
  • High capacity Li-ion rechargeable battery now runs 6+ hours per charge.

SUBPAC M2 TECH SPECS            

  • Frequency Response: 5hz-130hz
  • Wired Input: 3.5mm stereo
  • Headphone Out: 3.5mm stereo
  • Wireless Input: Bluetooth 4.0 with A2DP Streaming
  • Charger: 15V 1.6A 24W w/ Intl IEC-c7 cables
  • Rechargeable Battery: 10.8V, 2300mAh Li-ion battery (6+ hours per charge)
  • Dimensions: 17″ x 12″ x 1.5″ (43cm x 30cm x 4cm)
  • Weight (including battery): 4.8lbs (2.2kg)

s2-sq

Available for pre-order now at www.thesubpac.com/order/subpac-M2